·6 min read
Visual hierarchy: the quiet skill behind every great interface
Before color, before illustration, before motion — hierarchy decides whether people understand your screen in the first three seconds.
Read noteThoughts on UX strategy, design systems, frontend and building products — written between projects.
·6 min read
Before color, before illustration, before motion — hierarchy decides whether people understand your screen in the first three seconds.
Read note·3 min read
The best AI output starts with the same thing as the best design work — a clear brief with constraints.
Read note·3 min read
Product design is less about pixels and more about decisions. Here's what the job really involves day to day.
Read note·3 min read
AI assistants like Claude don't replace design thinking — they remove the busywork around it.
Read note·2 min read
Pretty dashboards don't win roadmap debates. These are the UX metrics that do.
Read note·3 min read
Auto layout makes designs behave like real interfaces. Here's how I use it to design faster and hand off cleaner.
Read note·4 min read
AI-assisted coding turned my Figma files into working prototypes in hours. It also taught me exactly where taste and engineering still matter.
Read note·3 min read
Classic usability heuristics are still the fastest way to spot problems. Here's how I apply them to modern products.
Read note·3 min read
Hiring managers skim portfolios in minutes. Here's how to structure case studies that show how you think.
Read note